Name |
Available rank |
Level of the game |
Quantity by feud |
Price |
Quantity |
 |
Crossbowman Damage 2-3, Health 10, Attack 9, Defense 11, Adventure map movement 19, Battle speed 2, Battle movement 6, Growth 16 per week, Cost 32 gold
Special abilities:
- range attack (10 shoots);
- maximum damage at any range. |
1 | 1 | 20 | 30@ | - |
 |
Squire Damage 2-3, Health 10, Attack 9, Defense 11, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 21 per week, Cost 26 gold
Special abilities:
- stuns opponents. |
1 | 1 | 25 | 25@ | - |
 |
Ballista Damage 5-7, Health 28, Attack 15, Defense 16, Adventure map movement 13, Battle speed 0, Battle movement 1, Growth 7 per week, Cost 190 gold
Special abilities:
- range attack (20 shoots);
- maximum damage at any range;
- ignore obstacles when shoots;
- mechanical creature. |
2 | 2 | 12 | 170@ | - |
 |
Pikeman Damage 6-8, Health 38, Attack 12, Defense 14, Adventure map movement 19, Battle speed 4, Battle movement 6, Growth 9 per week, Cost 150 gold
Special abilities:
- long range melee attack;
- igonres enemy first strike ability. |
2 | 2 | 12 | 160@ | - |
 |
Crusader Damage 10-16, Health 65, Attack 22, Defense 23, Adventure map movement 19, Battle speed 7, Battle movement 6, Growth 5 per week, Cost 650 gold
Special abilities:
- double strike;
- Death ward. |
3 | 3 | 7 | 500@ | - |
 |
Monk Damage 10-15, Health 55, Attack 20, Defense 22, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 6 per week, Cost 550 gold
Special abilities:
- range attack (12 shoots);
- Death ward. |
3 | 3 | 7 | 500@ | - |
 |
Angel Damage 40-65, Health 230, Attack 30, Defense 34, Adventure map movement 30, Battle speed 10, Battle movement 15, Growth 2 per week, Cost 4000 gold and 2 crystals
Special abilities:
- fly;
- once per battle resurrects number of dead creatures of chosen stack. |
4 | 4 | 2 | 3500@ +
 | - |
 |
Champion Damage 24-36, Health 150, Attack 25, Defense 25, Adventure map movement 25, Battle speed 6, Battle movement 10, Growth 4 per week, Cost 2000 gold, 2 wood and 2 ore
Special abilities:
- first strike;
- charge bonus. |
4 | 4 | 4 | 1800@ | - |
 |
Peasant Damage 2-3, Health 10, Attack 6, Defense 7, Adventure map movement 18, Battle speed 2, Battle movement 4, Growth 36 per week, Cost 15 gold
Special abilities:
- taxpayer (1 gold per day). |
5 | 5 | 200 | 20@ | - |